![]() Icons for adepts' relics now show the generation of the relic.Pop-up hints for relics now have more detailed information.Soundweaver: Addressed an issue where the Improvisation talent did not increase damage.Necromancer, Grave: if the character is knocked back by the ability, this effect cannot affect them again for the next 40 seconds.The maximum duration of the Outlaw's Fire Frenzy has been increased from 16 to 18 seconds.Addressed an issue where Support Mode could continue to increase damage even after the effect was terminated if it had been boosted by the exoskeleton.Addressed an issue where Support Mode did not increase damage dealt if the effect was applied by the artifact "Overload Module".If the active class has empty symbol slots, they will be automatically filled when the character travels to another location. If the player switches to a class that does not have any active symbols, the first available symbols in the list will be automatically equipped.Reduced the health of the Necrodemon summoned by the Necromancer's weapon "Fury, the Astral Reaper".Reduced the health of the Solar Warden summoned by the corresponding divine ability.Improved the visual effects for the Gunner's Pulse Shot if they have the weapon "Kera, Messenger of Death" equipped.Addressed an issue where Quinta's special offer would sometimes get stuck on the screen.In the Campaign interface, completed stories are now marked more distinctly.The adepts interface got a few cosmetic updates.You can no longer kill or deal damage to the enemy if they are at their resurrection point. Massive Battles: improved the defense of the teams' resurrection points.In the Battle of Equals, you can no longer use Experimental Transport.The properties of the exoskeleton do not work. Your exoskeleton modules will be replaced with temporary ones in PvP. ![]() Changed the sorting of cards in the Hall of Trophies - fully opened cards are now displayed at the end of the list.Fixed an issue that caused the Igni Companion to have no voiceover.Fixed a bug that could cause the "Purchased" marker to not appear on purchased items in the Ingame Market.The position and size of the character on the exoskeleton screen were changed.Fixed an issue that caused the Quest List button in the Class Temple interface not to work when performing the Class Development quest.Fixed an issue where the "Damage from symbols" parameter did not increase damage from "Emergency Maneuver" emblems and symbols.Runes you already have were replaced with Random Edicts. Rune of Time was removed from the Edicts rewards.if a Distortion rewarded the Exoskeleton Base, you will instead receive a Chest that rewards one of the different types of Exoskeleton Bases, with all parts having an equal drop chance). Modules previously attainable from Distortions have been replaced with the corresponding Chests (i.e. The list of Exoskeleton Modules that can be obtained in the Distortions has been updated. The Factory 501 adventure just got easier: Removed golem in the first encounter Removed golems in the encounter before the final boss Reduced the amount of health of the final boss. Clean-Up" and "Beyond the Perimeter" achievements. Fixed issues that prevented from accomplishing "Invasions.Corrected descriptions for 'Deadly Race', 'Heart of the City', 'Invasions.Fixed a bug that caused the Argus message about failing the Skipping Rope achievement to be displayed multiple times.Fixed a bug that could prevent progress on the Wrath of Aspects achievement.Fixed a bug that prevented progress on the Fierce Wolf achievement.Fixed a bug that caused points for getting the "Invulnerable" achievement to not count for the Cathedral.Fixed an issue that made it impossible to get the achievements "My Hands Are Clean", "Efficiency" and "Victories bring people together!".
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